Mobile user experience in the age of Ubiquitous connectivity

Thanks to Timo and, I found this presentation from Fabio Sergio from MEX 2005. He talks about the future of mobile user interfaces, and how they will change when everything is connected. Good stuff.

As we look around us inanimate things are slowly coming to life, veneered with layers of digital information. From payments made by touching things to street signs that broadcast messages our belongings are moving from supporting our behaviors to developing their own.

In the brave new world mobile connected devices will be at the center of the convergence of wide-band wireless connectivity, RFID and (A)GPS-enabled applications. They will stop being purely at the receiving end of data streams and become conduits, mustering bits from objects and infusing them into other objects.

How will all of this impact the design of mobile-mediated experiences? Are we moving towards a world of seamless socio-economical transactions or rather towards a permission-based reality, plagued by constant confirm/cancel requests? What new scenarios will be driven by these innovations?


A very timely question for me personally as I have just spent a week in Tokyo learning about keitai culture.

Mobiles will help us keep in touch more and more, alongside with broadband internet wifi services of course. We'll be able to communicate our emotions more vividly and keep virtual proximity despite physical distance.

I heard an internesting thought from a korean researcher, dt. Sophie T Wu this week at a meeting with Mo-De research group headed by Shin Mitzukoshi (see ). Dr. Wu said the concept of digital divide will no longer be about having or not having access to online services but rather, whether one can and wants to use them for ones education and enlightenment. Somewill be left out as "digital dropouts" (Wu's term for those who try the services but do not find the benefit for them). Those on the other side of the new digital divide are the unfortunete folks who only use the passive mass entertainment.

I also very muck liked the keitai-do idea presented at the "Personal, Portable, Pedestrian - Mobile phones in japanese life" (MIT Press 2005). First sign of that just might be the 3D- mobile content piece "Coral Island - (to be viewed just for enjoyment). A new concept on a mobile, to me at least.

Some snapshots from the CEATEC at flickr - ButtUgly blog readers are very welcome to comment pictures!

--Tuija, 05-Oct-2005

I have some doubts about that. Calling someone "unfortunate" because they like passive mass entertainment is like saying that everyone must be an individual.

After all, there are many people who're happy just raising kids, chatting with friends and watching TV every now and then. What is unfortunate if these people do not have the opportunity to express themselves; it should be up to everyone to choose.

--JanneJalkanen, 07-Oct-2005

it was a great presentation. i liked his perspective. things that stood out - 'connectedland', 'calm technology', 'delight', 'calm vs interruptive', ubiconnected and ubicommunictating', 'tangible object imbibed with intangible bits'.

is there any connection with nokia? he mentions chris and matt.

--charlie, 14-Oct-2005

I don't know the guy personally - perhaps Chris and Matt do?

--JanneJalkanen, 14-Oct-2005

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